November Meeting: Edge Animate

October 22nd, 2012 Chris Griffith

Come join the San Diego Adobe Developer User Group on Monday Nov 5th at 6pm as we present an evening of animation and interactivity.

First we will take a look at Edge Animate (formerly known as Edge). Adobe Edge Animate is an all new tool from Adobe which seeks to enable the authoring of motion and interactive experiences through HTML5, CSS3, and JavaScript in a manner consistent with other Creative Suite applications.

Next we will take a brief look at create.js. Developed by Grant Skinner and team, this extension for Flash Professional allows users the ability to export their Flash animations to run solely using HTML/CSS/JS.


As always we will discuss some of the latest news and rumors in the tech world.

Hope to see you there for this animated meeting!

BarCamp San Diego – Oct 13 & 14th

October 4th, 2012 Chris Griffith

Wanted to let you know that BarCamp San Diego is back! It will be held on Oct 13+14th! It will be held again at Intuit’s office (7545 Torrey Santa Fe Road San Diego, CA 92129). The event is free, but please RSVP so they know the amount of food they should get. I have attended several of these and had a blast each time!

What is BarCamp?

BarCamp is an international network of “unconferences” where alpha geeks, industry professionals and others passionate about Internet culture, technology, and life online can meet and share ideas and projects. It is built on the philosophy that anyone who builds or uses the Internet on a regular basis has something to learn and something to teach, so every attendee is also expected to be a presenter (but we’re pretty lenient for first timers). For more information on what you can expect, visit the official BarCamp wiki.

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Flash Platform Updates!

September 28th, 2012 Chris Griffith

Flash Professional CS6 Update2

Flash Professional CS6 will now extend support for AIR 3.4 and Flash Player 11.4. 

  • The Direct Deployment to iOS Devices feature allows you to deploy an AIR application on iOS devices without having to use iTunes. (Please note that iTunes 10.5.0 or greater must be installed on the user’s machine to use this feature.)
  • The Native iOS Simulator Support feature facilitates testing and debugging AIR applications for iOS devices on the native iOS Simulator. This is a MAC only feature, where Flash Pro can be integrated with the Simulator by installing XCode.
  • The High Resolution Retina Display Support feature provides High-resolution Retina Display support for newly introduced iOS devices like iPAD3. Earlier, this feature was available only for iPhone and iPod devices but now richer content, with the concept of pixel doubling, is available for iPAD devices too.

For more information visit,

Adobe AIR 3.5 Beta

The beta release provides access to the AIR 3.5 runtime and SDK for Windows, Mac OS, iOS and Android.

The primary goals of this release are bug fixing, adding Jellybean support, and iOS app enhancements.

Below are some of the key features and benefits of AIR 3.5:

  • Debug stack trace in release builds of Flash Player — This feature enables developers to display stack trace info in release and debug builds.
  • Packaging Multiple Binaries — This feature enables developers to include third party static libraries and frameworks and package these with ANE.
  • Shared ByteArray support for ActionScript Workers — This feature enables developers to share memory between multiple workers.
  • Packaging and loading multiple SWFs on iOS — This feature will allow developers to load multiple swfs, that contain ActionScript bytecode on iOS .

Download at:

Adobe Flash Player 11.5 Beta

This beta release provides access to the Flash Player 11.5 runtime for Windows and Mac OS.

The primary goal of this release is bug fixing. Below are some of the key features and benefits of Flash Player 11.5:

  • Shared ByteArray support for ActionScript Workers — This feature enables developers to share memory between multiple workers.
  • Debug stack trace in release builds of Flash Player — This feature enables developers to display stack trace info in release and debug builds.

Download at:

Adobe SWF Investigator

Adobe® SWF Investigator is the only comprehensive, cross-platform, GUI-based set of tools, which enables quality engineers, developers and security researchers to quickly analyze SWF files to improve the quality and security of their applications.

Download at:

Adobe Configurator 3.1.1

Adobe® Configurator is a utility that enables the easy creation of panels (palettes) for use in Photoshop® CS5.x/CS6 and InDesign® CS5.x/CS6. Configurator makes it easy to drag and drop tools, menu items, scripts, actions, and other objects into a panel design, then export the results for use in Photoshop or InDesign.

Download at:

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Adobe Create The Web Recap

September 26th, 2012 James Polanco

On Monday (Sept. 24th 2012) Adobe kicked off their newest campaign called “Create the Web”. Over the last year or so Adobe has been both publicly and internally making a massive shift of their focus and investment into the HTML web space. This shift has included creating new tools, improving web standards and developing new services. Staying true to Adobe’s nature, their new commitment is heavily focused on improving the creative process within the web space.

The kickoff session on Monday was to finally announce all the work Adobe has been investing in and walk through their overall strategy for the future in the web space. There presentation was broken down into their three main features: web standards, tools and services.

Web Standards

Adobe has been working on extending and improving the W3C standards for HTML and CSS. In the past, Adobe has announced their CSS work such as CSS Regions and Exclusions. During the Create the Web session Adobe talked about their newest work CSS Filters.

CSS Filters are based on Adobe’s PixelBender technology, which has perviously been integrated into the Flash Player, Photoshop and other tools. The newest work now allows for CSS based declaration of filter transforms to be applied to HTML content. Adobe announced that CSS Filters are integrated into the newest versions of Webkit (Chrome and Safari are based on this) and now iOS6 has CSS Filter support built in. You can learn more about CSS Filter at Adobe’s website, checkout examples in the Filter Lab and even contribute to the Lab which is an open source project on GitHub.


Adobe has been improving and developing HTML creative tools to make web-based development a much easier and creative experience. Exiting products, like Dreamweaver, are being continually updated to improve support for the ever evolving web technologies. In fact, during the session, Adobe announced a new update to Dreamweaer CS6 that improves HTML5 support and new integration support for Adobe’s newest tool: Adobe Edge Animate.

Edge Animate (formerly known simply as Edge) was officially launched as a 1.0 product at Create the Web. Edge Animate’s focus is to help create rich experiences using animation and interactions based on web standards technologies (JavaScript, HTML, CSS). Edge Animate has an intuitive UI that allows for creative expression in these technologies without having to focus on the underlying code that drives the final content. Edge Animate is now live and is free for anyone who has the Adobe’s Create Cloud subscription.

During the session Adobe also announced that the Edge moniker is for an entirely new suite of tools that focus on web-standards. This includes Edge Code (formally Brackets), Edge Reflow (announced at Create the Web), and Edge Inspect (formally Shadow).

Edge Code is a brand new open-source development tool that is focused on improving the coding experience for HTML and JavaScript developers. Edge Code is being built from the ground up using the same technologies that it is designed to help develop in: HTML, CSS and JavaScript. In fact, most of the Edge Code team is now using Edge Code to develop the actual product. Speak about being meta!

Edge Reflow is a brand new tool announced by Adobe, which focuses on helping create responsive web design. As more and more devices come to market, creating a web experience best suited for size and resolution becomes more important. Yet, creating a unified site that can dynamically change layout and content based on how the web content is being viewed is a complex and challenging process. Edge Reflow’s goal is to radically improve and speed up this process enabling more content to be responseive to how it is being viewed.

Edge Inspect (formally called Shadow) is a development tool that allows developers to easily see, inspect and update content seamlessly across multiple devices. As more and more devices and form factors become available, testing your content and then any changes you make is a tedious process. With Edge Inspect you can make a change and have it instantly updated on all your different devices. You can also remotely inspect how each device is rendering your content which can save you a significant amount of trial and error, which we currently face when doing multi-device development. 


Expending on the Edge Suite, Adobe has announced more work and improvements they are doing to their available services. Last year Adobe acquired TypeKit, a online service that makes licensing and installing web fonts a simple process. To expand on this movement of web-based fonts, Adobe announced that they are offering over 500 new fonts for free through their TypeKit service. You can easily integrate these new fonts into existing content or levergage them in the new Edge suite of tools. You can read up on what fonts are available and how to integrate them on TypeKit’s blog.

Finally, Adobe’s PhoneGap Build service has left the Beta stage and and is now a final product. The PhoneGap technology allows you to create cross-platform mobile native applications using web standard technologies. Building and deploying your application using the default PhoneGap environment can be challenging due to configuring all the required SDKs, certificates and other settings. With PhoneGap Build you now just have to upload your code to the service and it will handle building all the versions for you.

Wrap Up

Adobe’s Create the Web is their kickoff tour to announce all their new strategies for improving the creative space using web standards technologies  There are a lot of exciting things on the horizon for Adobe, web creatives and web developers. You can read up more about all of Adobe’s web standards initiatives at their Adobe & HTML site. Adobe is also taking this show on the road. They are hitting over 20+ cities around the world to talk about their new initiatives and demonstrate all the work they have been up to. To see a full list of cities (including San Diego on Oct. 9th) go to their Adobe & HTML Events page

Create the Web Tour comes to San Diego!

September 24th, 2012 Chris Griffith

The next generation of HTML and CSS offer powerful new features for creating content that is graphically rich. It’s never been easier to leverage animation, motion graphics, and sophisticated graphical techniques when building for the modern web. Come see what Adobe is doing to move the web forward in these areas by working on new W3C specifications, tools that help designers create content, and services for testing content across screens.

Adobe’s Terry Ryan and Serge Jespers will present some of the new tools and efforts to move the web forward. RSVP at:

Tuesday, October 9, 2012

7:30 PM

Qualcomm QRC (Qualcomm Research Center)

5665 Morehouse Dr.

Room 119-B

San Diego, CA (map)

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Flash Builder 4.7 Beta available

September 20th, 2012 Chris Griffith

The latest version of Flash Builder is currently available in public beta with support for Apache Flex 4.8.  The Flash Builder team is looking for feedback on our support for Apache Flex SDKs (and what we can do to make using Apache Flex easier in Flash Builder).

 ”The FB team has made a number of changes to how Flash Builder deals with SDK identification and versioning to permit it to work with new Apache SDKs, both the current 4.8 drop as well as future versions (there’s a lot of quirky behavior we’ve seen dropping new SDKs into 4.6).  We’ve also done extensive testing, which isn’t directly visible as a new feature but should ensure a much smoother user experience.” – Scott Castle, Group Product Manager, Flash developer tooling

 The beta is free to all – it will expire when the official version ships. The official version will be a free upgrade for retail 4.5/4.6 customers.

Bits are available on Adobe Labs at

UPDATED: September Meeting Info! Intro to Backbone.js

August 28th, 2012 Chris Griffith

Come to this month’s meeting on Monday, September 10th Wednesday, September 12th (due to the Labor Day holiday and the Chargers opening game on Monday) to learn about one of the more popular Javascript application frameworks, backbone.js. James Polanco, co-founder of Development Arc, will be giving us a walkthrough of the features and capabilities of this framework.

Backbone.js gives structure to web applications by providing models with key-value binding and custom events, collections with a rich API of enumerable functions, views with declarative event handling, and connects it all to your existing API over a RESTful JSON interface.

Hope to see you there!

Chris & James

Date: Sept 12th

Time: 6pm

Location: Room 147 307, Art Institute of San Diego South Building

AIR 3.4 beta 2 & Flash Player 11.4 beta 2 is now available to download

August 14th, 2012 Chris Griffith

Both AIR and the Flash Player have new beta releases to play with! You can download them at:

The beta release provides access to the AIR 3.4 runtime and SDK for Windows, Mac OS, iOS and Android. The key features and benefits of AIR 3.4 are:

  • iOS 5.1 SDK Support 
  • Exception Support in Native Extensions for iOS 
  • iOS Push Notifications
  • AIR direct deployment (without iTunes)

The beta release of the Flash Player features:

  • Concurrency (ActionScript Workers) 
  • Stage3D constrained mode 
  • StageVideo.attachCamera 
  • Camera.copyToByteArray/Camera.copyToVector 
  • LZMA support for ByteArray 

Apache Flex 4.8.0 Released

July 26th, 2012 James Polanco

The Apache Flex team has just announced their first release of the Flex SDK under the Apache name. This release is a parity release, which means it 100% mirrors the current Adobe version of the Flex SDK. This is a very important release for the Apache team because it demonstrates the teams ability to define, develop, test and document a release in the Apache way. This release also means all of the Adobe legal aspects (branding, copyrights, etc.) have been cleared and the Apache team can now move forward with new features and improvements to future releases of the Flex SDK.

We are excited for the Adobe Flex team and they are now one huge step closer to leaving the incubation period and becoming a full Apache project. You can now download version 4.8.0 from the Apache Flex download page.

Flash Gaming News

July 20th, 2012 Chris Griffith

Adobe AIR for iOS Webinars

In this series of webinars, you will learn how to build and debug your first game or application for iOS using Adobe Flash Technologies. You will also learn how to measure and improve the performance of these games or applications with Monocle. Join us and start bringing your games and apps to life. Webinar topics inlcude:

  • Build your first iOS application
  • Features, capabilities, and limitations
  • Build your first iOS native extension with Adobe AIR
  • Debugging AIR native extension for iOS (Thursday, July 26 @ 10am Pacific)
  • AIR 3.3 – New graphics features (Thursday, Aug 02 @ 10am Pacific)
  • Measuring performance using Instruments and Monocle (Thursday, Aug 07 @ 10am Pacific)
You can watch previous webinars or sign up for the rest at:

Building Flash Games with Starling has Lee Brimelow (Game Developer Evangelist ) presenting a project-style course that teaches you how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework.