Adobe AIR 3.2 Beta for Desktops & Flash Player 11.2 Beta for Desktops released

January 19th, 2012 Chris Griffith

These beta 4 runtimes for the Windows and Mac OS desktop environments can be now be downloaded from Adobe Labs. Note, this does not include a beta version of the AIR SDK to enable mobile, television and desktop application development.

The key features and benefits are:

  • Drivers gating for hardware acceleration relaxed (new in beta 4) — Previously, the hardware accelerated content was gated to 1/1/2009, however, we have relaxed the driver gating to 1/1/2008.
  • Throttling event (new in beta 4) — This release introduces a new ThrottleEvent. A ThrottleEvent is now dispatched by the stage when the Flash Player throttles, pauses or resumes content.
  • Mouse lock, relative mouse coordinates, right and middle click events — Create immersive, panoramic games withinfinite scrolling to enable new classes of content, including first-person games.
  • Multi-threaded video decoding (Windows, Mac OS, and Linux) — The video decoding pipeline is now fully multi-threaded. This feature should improve the overall performance on all platforms. Note that this feature is a significant architecture change required for other future improvements.
  • Flash Player background updates (Windows) — New versions of the runtimes can now be delivered more effectively to the end user with this enhanced updating mechanism (Background update is only available in the release versions of Flash Player).

February Meeting: What’s New in Adobe AIR 3!

January 12th, 2012 Chris Griffith

February 6, 2012
6:00 pmto8:00 pm

Our next meeting will be on February 6th (Monday) at the Art Institute of San Diego. Here is the outline of the meeting:

6:00 – 6:30 General Networking

6:30 – 7:00 Roundtable Discussion & Tech News Updates

7:00 – 8:00 Main Presentation: What’s New in Adobe AIR 3

Hope to see you there!

Chris, James & Darius


Open Forum: Flash-ageddon and beyond

November 17th, 2011 Chris Griffith

December 5, 2011
6:00 pmto8:00 pm

No agenda. Let’s meet at Chevy’s for some food and drink as we discuss the future of our group and the whirlwind of recent events.

Please RSVP (http://sdfug.groups.adobe.com/index.cfm?event=post.display&postid=39576) so we can make sure we get a table for everyone!

Plus, we do have some software to raffle off!


Update To the State of Flex…

November 16th, 2011 James Polanco

Last Friday (November 11th 2011) the Flex Product team made a huge announcement about the future of Flex. The initial impression from the post, in-conjunction with the Flash Mobile announcement, caused a lot of controversy and confusion about the current state of Flex, Adobe’s overall goals with Flex and how they planned to handle Flex in the future.

Yesterday (Nov. 15th), the product team updated the post with a lot more clarity and details about what Adobe is doing with Flex. The core take-away with this update is that Adobe will be donating nearly all of the Flex eco-system (excluding the Flash Player, AIR & Flash Builder) to Apache:

We are preparing two proposals for incubating Flex SDK and BlazeDS at the Apache Software Foundation.

In addition to contributing the core Flex SDK (including automation and advanced data visualization components), Adobe also plans to donate the following:

  • Complete, but yet-to-be-released, Spark components, including ViewStack, Accordion, DateField, DateChooser and an enhanced DataGrid.
  • BlazeDS, the server-based Java remoting and web messaging technology that enables developers to easily connect to back-end distributed data and push data in real-time to Flex applications.
  • Falcon, the next-generation MXML and ActionScript compiler that is currently under development (this will be contributed when complete in 2012)
  • Falcon JS, an experimental cross-compiler from MXML and ActionScript to HTML and JavaScript.
  • Flex testing tools, as used previously by Adobe, so as to ensure successful continued development of Flex with high quality

Adobe will also have a team of Flex SDK engineers contributing to those new Apache projects as their full-time responsibility. Adobe has in-development work already started, including additional Spark-based components.

Adobe also plans to continue support of current and future versions of Flex within the Flash Player, AIR runtimes, and Flash Builder. We definitely recommend reading the full post on the Flex Product teams blog.


July Meeting

June 20th, 2011 Chris Griffith

July 11, 2011
7:00 pmto9:00 pm

UPDATE: We co-hosting the meeting with the San Diego BlackBerry Developer Group at 7pm at their meeting location:
UCSD Extension’s University City Center Building:
6256 Greenwich Dr.
San Diego, CA 92122

Join us on July 11th (a week later, due to the Fourth of July) to learn about DevelopmentArc’s newest product, Maque!

James Polanco will be speaking about DevelopmentArc’s newest product, Maque; and examine common mocking practices for web application development. Mocking is the process of creating temporary data or code solutions that mimic behavior of real data within your application. Typically, mocking is used to develop and test against data that is being provided remotely, either by a server or web service. Nearly all of today’s modern applications consume data in some way, be it a mobile app running on a device or a desktop-based application.

As developers, we are becoming more dependent on remote data sources and developing against these services can be challenging. The data may not be available yet or we need to test what happens when something goes wrong. Maybe the server is down, or the data is being returned to us malformed. Testing these different scenarios can be time consuming and hard to implement. James will discuss how Maque (an AIR based application) allows you to rapidly create temporary data solutions so you can confidently test your application while staying focused on your development goals.

About James
James Polanco is a web-application architect and co-founder of DevelopmentArc. He currently focuses on both web and server-side development platforms and provides in-depth training on Flex development best practices. He and his company have provided services for Adobe, Yahoo, Toyota, Scion, CoreLogic, VMWare and many other firms. James is a regular speaker at both national and international web-conferences and author for Adobe Press.

Posted in AIR, Events | No Comments »
AddThis Social Bookmark Button

Don’t Miss Adobe Developer Week (June 20-24)

June 3rd, 2011 Chris Griffith

Calling all developers! Interested in building apps that run seamlessly across the Web, desktops and mobile devices for Android, BlackBerry Tablet OS and iOS with one tool, a common framework and a single codebase? Then look no further than Adobe Developer Week! Taking place June 20-24, this weeklong event will feature a series of free, live webinars via Adobe Connect hosted by Adobe technology experts.


Announcing AdobeCamp San Diego!

May 30th, 2011 Chris Griffith

The San Diego Flash User Group, the San Diego Adobe Developer User Group and the San Diego Photoshop User Group are hosting a 4 hour deep dive into Adobe’s Creative Suite 5.5!

Join us at the Adobe Camp where we will share with you how Adobe Creative Suite tools have evolved to dramatically enhance your workflow and keep your skills fresh. You’ll learn how to work faster and stay ahead of the latest trends, especially the rapid proliferation of mobile devices and the vast array of screen sizes.

Tickets available now!

When
Saturday, June 25, 2011 from 9:00 AM – 1:00 PM (PT)

Where
Art Institute of San Diego
7650 Mission Valley Road
San Diego, CA 92108

You will discover how to:

Design and develop rich browser-based content for desktops or devices with the leading HTML5 authoring tools.

Develop rich interactive applications for Android, Blackberry, and iOS with Adobe AIR, Flash Professional and Flash Builder.

Learn about the new iPad applications available for Photoshop.

Agenda

Welcome & Overview – 10 minutes
Flash Professional – 30 minutes
Dreamweaver – 30 minutes
PhotoShop – 30 minutes
Flash Catalyst – 30 minutes
Flash Builder – 30 minutes
CF Builder – 15 minutes
Community Showcase – 30 minutes
Wrapup and Prizes – 10 minutes
(lunch is included)

Speakers

Chris Griffith – Adobe Community Professional / Manager San Diego Flash User Group
James Polanco – Founding Partner / Web Application Architect at DevelopmentArc
Stephen M. Burns – Manager San Diego Photoshop User Group
Darius Fattahipour – Manager Adobe Developer User Group
Demian Borba – Adobe Community Champion / CEO at Action Creations

We are capping attendance to 50 campers, so get your tickets now. Tickets are $20, which includes lunch and raffle entry. The raffle prize will be a copy of an Adobe Creative Suite (sorry, no Master Collection).


June Meeting – New Today!

May 20th, 2011 Chris Griffith

Great new, we were able to get Adobe’ Game Developer Evangelist Lee Brimelow to present on Developing GPU-Accelerated Games and Apps for Android Devices Using Adobe Flash and AIR! He is in town to present at Qualcomm’s Uplinq conference, so we had to change the meeting day. We will be holding it in the South Building in the conference room at 6pm.

About the Presentation:
Discover the benefits of using Adobe Flash and AIR for developing games on Android devices. Learn how to take full advantage of GPU acceleration on Snapdragon smartphones and tablets to create exciting and dynamic games with fantastic performance. See demos and examples of finished games as well as actual code samples that will help you create and optimize great Flash and AIR apps for mobile.

About Lee
Lee Brimelow is a developer evangelist at Adobe who is currently focusing on Flash gaming. He has worked in the past for companies like AOL, Netscape, frog design and eBay. Brimelow runs the highly popular video tutorial site at gotoandlearn.com and writes a blog dedicated to Flash at theflashblog.com.


Flash Camp Brasil Success

April 14th, 2011 Chris Griffith

A big congratulations to Demian Borba on hosting another successful Flash Camp Brasil.

The hot news from the conference was the presentation by Arno Gourdol,
Director of Engineering for Adobe’s Flash Runtime on “Sneak Peek of Future of the Flash Runtime!”

Future of the Flash Runtime

Here are the highlights from the presentation:

- Faster GC : GC hint API and more.
- New numeric types : float and float4 (very useful for Molehill in the future).
- Concurrency : Worker threads (shared nothing model) to leverage multicore CPU’s. No more UI ‘s blocked when doing expensive operations.
- Stage3D : The API used for Molehill (that you know through the Incubator builds).
- StageVideo : Allowing full GPU acceleration (decoding + blitting) when used with H.264. Part of Flash Player 10.2 and coming to AIR soon.
- Threaded video pipeline : Will decode non H.264 streams on another thread (H.264 being decoded by the GPU), Net I/O will also be moved to another thread, all this bringing smoother playback.

If you are curious about the slides, you can download them here.


Using Adobe AIR to create a multi-screen app

March 8th, 2011 Chris Griffith

The folks over at Action Creations used AIR to create a multi-screen SurfVote app for the Association of Surfing Professionals. You read about their process on their site: http://blog.actioncreations.com/developing-the-asp-surf-vote-app