| June 25, 2011 |
| 9:00 am | to | 1:00 pm |
| 9:00 am | to | 1:00 pm |
Canceled
We regret to inform you that we need to cancel the upcoming AdobeCamp San Diego due to issues beyond our control. Your tickets have been refunded.

The San Diego Flash User Group, the San Diego Adobe Developer User Group and the San Diego Photoshop User Group are hosting a 4 hour deep dive into Adobe’s Creative Suite 5.5!
Join us at the Adobe Camp where we will share with you how Adobe Creative Suite tools have evolved to dramatically enhance your workflow and keep your skills fresh. You’ll learn how to work faster and stay ahead of the latest trends, especially the rapid proliferation of mobile devices and the vast array of screen sizes.
Tickets available now!
When
Saturday, June 25, 2011 from 9:00 AM – 1:00 PM (PT)
Where
Art Institute of San Diego
7650 Mission Valley Road
San Diego, CA 92108
You will discover how to:
Design and develop rich browser-based content for desktops or devices with the leading HTML5 authoring tools.
Develop rich interactive applications for Android, Blackberry, and iOS with Adobe AIR, Flash Professional and Flash Builder.
Learn about the new iPad applications available for Photoshop.
Agenda
Welcome & Overview – 10 minutes
Flash Professional – 30 minutes
Dreamweaver – 30 minutes
PhotoShop – 30 minutes
Flash Catalyst – 30 minutes
Flash Builder – 30 minutes
CF Builder – 15 minutes
Community Showcase – 30 minutes
Wrapup and Prizes – 10 minutes
(lunch is included)
Speakers
Chris Griffith – Adobe Community Professional / Manager San Diego Flash User Group
James Polanco – Founding Partner / Web Application Architect at DevelopmentArc
Stephen M. Burns – Manager San Diego Photoshop User Group
Darius Fattahipour – Manager Adobe Developer User Group
Demian Borba – Adobe Community Champion / CEO at Action Creations
We are capping attendance to 50 campers, so get your tickets now. Tickets are $20, which includes lunch and raffle entry. The raffle prize will be a copy of an Adobe Creative Suite (sorry, no Master Collection).
May 20th, 2011 Chris Griffith
| June 1, 2011 |
| 6:00 pm | to | 8:00 pm |
Great new, we were able to get Adobe’ Game Developer Evangelist Lee Brimelow to present on Developing GPU-Accelerated Games and Apps for Android Devices Using Adobe Flash and AIR! He is in town to present at Qualcomm’s Uplinq conference, so we had to change the meeting day. We will be holding it in the South Building in the conference room at 6pm.
About the Presentation:
Discover the benefits of using Adobe Flash and AIR for developing games on Android devices. Learn how to take full advantage of GPU acceleration on Snapdragon smartphones and tablets to create exciting and dynamic games with fantastic performance. See demos and examples of finished games as well as actual code samples that will help you create and optimize great Flash and AIR apps for mobile.
About Lee
Lee Brimelow is a developer evangelist at Adobe who is currently focusing on Flash gaming. He has worked in the past for companies like AOL, Netscape, frog design and eBay. Brimelow runs the highly popular video tutorial site at gotoandlearn.com and writes a blog dedicated to Flash at theflashblog.com.
March 14th, 2011 Chris Griffith
| May 2, 2011 |
| 6:00 pm | to | 9:00 pm |
Grab your laptops, bring your Android devices, and join us as Chris Griffith leads us through a hands on lab!
More details coming!
March 14th, 2011 Chris Griffith
| April 4, 2011 |
| 6:00 pm | to | 8:00 pm |
We are presented with lots of choices these days when it comes to frameworks for Actionscript 3 development. This is a good sign. The open source community is alive and vibrant, and tools that make development easier are a good thing. Over the course of the last year Robotlegs AS3 has seen rapid growth in adoption. It is being leveraged by major media corporations, independent game developers, startups, and enterprises of all sizes.
More details coming.
Presented by Kyle Tyacke
March 1st, 2011 Chris Griffith
| March 7, 2011 |
| 6:00 pm | to | 8:00 pm |
Jeremy Saenz (aka the Flex Gangsta) will be presenting on the Pushbutton Game engine. The PushButton Engine is an Open Source, Flash game engine and framework that’s designed for a new generation of games. PushButton Engine makes it easy to bring together great existing libraries and components for building Flash games. Spend less time on code, more time on building fun games.
Here is some more resources on Pushbutton engine:http://blog.flashgen.com/gaming/pushbutton-engine/
January 24th, 2011 Chris Griffith
| February 1, 2011 |
| 6:00 pm | to | 8:00 pm |
Terry Ryan, platform evangelist from Adobe, will presenting at a special SDFUG/SDADUG meeting on Tuesday, February 1st at 6pm at the Art Institute’s North Building. He will talking about developing for the BlackBerry Playbook. This tablet from RIM has been getting a lot of good press, and is highly integrated with the AIR runtime. For more information on developing with Adobe AIR for the Playbook, visit http://us.blackberry.com/developers/tablet/adobe.jsp or http://labs.adobe.com/technologies/flash/blackberrytabos/
He will also be presenting on using ColdFusion as your backend solution for mobile apps.
Hope you can make it! We usually have a few goodies to give away when an Adobe presenter stops by, so you never know what you might walk away with.
Terry Ryan is a Platform Evangelist for Adobe. He specializes in ColdFusion. He’s been a ColdFusion developer for 10 years, working at the Wharton School of Business. He’s been blogging about ColdFusion since 2004 at both Aarrgghh and TerrenceRyan.com. He’s started and contributed to several open source ColdFusion projects on RIAForge.com. When’s he’s not traveling the world touting the advantages of ColdFusion, you can find him in his home office in Philadelphia, PA, USA.
January 17th, 2011 admin
| February 7, 2011 |
| 6:00 pm | to | 8:00 pm |
Our February meeting is just around the corner, and this month we will be joined by Dan Sparacio from Akamai. Dan will be talking about the Open Video Player initiative (some really cool stuff!). The meeting will be Feburary 7th from 6-8PM at the Art Institute’s South Building (map and directions here: http://www.sdfug.org/meeting-information/ ). Hope to see you all there!
Agenda
- What OVP is?
- What is in the last two OVP releases
- How to use it High Level
- Going over Code Samples and real world applications
- Where to get support
- What’s next for OVP – (including Stage Video Integration all ready completed but not released)
Summary
Open Video Player (OVP) is an initiative encompassing the use of open standards, best practices, and established development methodologies in the development of media player applications. Currently this project provides a code base that can be used to solve common problems as part of building advanced, scalable, and robust web-based media player applications in Flash.
OVP is developed and maintained by a core team of dedicated volunteers. OVP is distributed for free and “as-is” on SourceForge under a standard BSD license.
Simply put, our goal is to bring transparency to the development of compelling engaging media playback experiences and encourage the proliferation of online video through a community effort, leveraging best practices and open standards where possible.
More info
http://openvideoplayer.sourceforge.net/
About Dan
Dan Sparacio is a flash developer with more than a decade of experience with the flash runtime and ActionScript. Formally a web developer with skills in JavaScript, CSS, and HTML, Dan moved to Flash because it gave him a change to better express his creativity. Dan has development experience from small local projects to large-scale international enterprise applications. He has worked for companies such as Einstein Industries, KidZui, Sony Online Entertainment, and is currently a full time employee as an Application Software Engineer at Akamai Technologies. Dan is also an accomplished musician and obtained Bachelors in Music specializing in jazz guitar and graduated from SDSU.
November 9th, 2010 Chris Griffith
| December 6, 2010 |
| 6:00 pm | to | 8:00 pm |
Ryan Stewart, platform evangelist from Adobe will be presenting on Developing with Adobe Flex for Mobile at the next San Diego Flash User Group. This meeting will show you how you can use the new mobile features in the SDK together with familiar Flex concepts to build mobile applications. You will learn about the new mobile-specific components and capabilities being added to the Flex SDK, as well as learn tips for optimizing both the design and performance of your application as it works across different devices.
Come join us to learn about the rapidly changing mobile landscape!
Do to the popularity of the topic, this month’s meeting will be held in the North Building, upstairs in the Palette Dining area.
October 8th, 2010 Chris Griffith
| November 1, 2010 |
| 6:00 pm | to | 8:00 pm |
We will host a round-table recap and discussion from those who attended Adobe MAX in Los Angeles.