
The San Diego Flash User Group, the San Diego Adobe Developer User Group and the San Diego Photoshop User Group are hosting a 4 hour deep dive into Adobe’s Creative Suite 5.5!
Join us at the Adobe Camp where we will share with you how Adobe Creative Suite tools have evolved to dramatically enhance your workflow and keep your skills fresh. You’ll learn how to work faster and stay ahead of the latest trends, especially the rapid proliferation of mobile devices and the vast array of screen sizes.
Tickets available now!
When
Saturday, June 25, 2011 from 9:00 AM – 1:00 PM (PT)
Where
Art Institute of San Diego
7650 Mission Valley Road
San Diego, CA 92108
You will discover how to:
Design and develop rich browser-based content for desktops or devices with the leading HTML5 authoring tools.
Develop rich interactive applications for Android, Blackberry, and iOS with Adobe AIR, Flash Professional and Flash Builder.
Learn about the new iPad applications available for Photoshop.
Agenda
Welcome & Overview – 10 minutes
Flash Professional – 30 minutes
Dreamweaver – 30 minutes
PhotoShop – 30 minutes
Flash Catalyst – 30 minutes
Flash Builder – 30 minutes
CF Builder – 15 minutes
Community Showcase – 30 minutes
Wrapup and Prizes – 10 minutes
(lunch is included)
Speakers
Chris Griffith – Adobe Community Professional / Manager San Diego Flash User Group
James Polanco – Founding Partner / Web Application Architect at DevelopmentArc
Stephen M. Burns – Manager San Diego Photoshop User Group
Darius Fattahipour – Manager Adobe Developer User Group
Demian Borba – Adobe Community Champion / CEO at Action Creations
We are capping attendance to 50 campers, so get your tickets now. Tickets are $20, which includes lunch and raffle entry. The raffle prize will be a copy of an Adobe Creative Suite (sorry, no Master Collection).
April 14th, 2011 Chris Griffith
A big congratulations to Demian Borba on hosting another successful Flash Camp Brasil.
The hot news from the conference was the presentation by Arno Gourdol,
Director of Engineering for Adobe’s Flash Runtime on “Sneak Peek of Future of the Flash Runtime!”

Here are the highlights from the presentation:
- Faster GC : GC hint API and more.
- New numeric types : float and float4 (very useful for Molehill in the future).
- Concurrency : Worker threads (shared nothing model) to leverage multicore CPU’s. No more UI ‘s blocked when doing expensive operations.
- Stage3D : The API used for Molehill (that you know through the Incubator builds).
- StageVideo : Allowing full GPU acceleration (decoding + blitting) when used with H.264. Part of Flash Player 10.2 and coming to AIR soon.
- Threaded video pipeline : Will decode non H.264 streams on another thread (H.264 being decoded by the GPU), Net I/O will also be moved to another thread, all this bringing smoother playback.
If you are curious about the slides, you can download them here.
March 14th, 2011 Chris Griffith
| May 2, 2011 |
| 6:00 pm | to | 9:00 pm |
Grab your laptops, bring your Android devices, and join us as Chris Griffith leads us through a hands on lab!
More details coming!