September Meeting: Extending Flash

August 27th, 2010 Chris Griffith

September 13, 2010
6:00 pmto8:00 pm

Andrew Walpole, Multimedia Programmer at Jack in the Box and Flash and Actionscript Development Instructor at The Art Institute of California – San Diego, will presenting on Flash JavaScript API. This API lets you write scripts to perform several actions in the Flash authoring environment.

Using the JavaScript API, you can write Flash application scripts to help streamline the authoring process. For example, you can write scripts to automate repetitive tasks, add custom tools to the Tools panel, or add timeline effects.

So come can learn more about this API at our September meeting. Note, due to Labor Day, the meeting will be held one week later.


Flash Builder 4 Launch Event-April 5th UPDATE!!!

March 23rd, 2010 Chris Griffith

In case you missed the news the Adobe released Flash Builder 4, along with the Flex 4 Framework (and for you ColdFusion users, a new ColdFusion Builder).

In addition, Adobe added a new Social service to the recently introduced Adobe® Flash® Platform Services. The Social service streamlines integration between Web applications and 14 leading social networks using Facebook Connect, Sign-in with Twitter, MySpaceID and LinkedIn.

To celebrate this, both the San Diego Flash User Group and the San Diego Adobe Developer User Group will be co-sponsoring a launch event. Come learn about the new features and improvements in Flash Builder and the Flex Framework.

Adobe has sent us some swag and I think some funds to have some pizza. So please RSVP on either the Adobe Groups site or via the Google Groups site.

The meeting will be held at the Art Institute of San Diego (7655 Mission Valley Road
San Diego , CA 92108) on April 5th at 6pm. NOTE: DATE CHANGE

Please spread the word!!


Meeting recap

January 7th, 2010 Chris Griffith

Thanks to all that could attend, and sorry for the room mix up.

Here is a brief recap of the information that I presented at the start of the meeting:

Flash player 10.1 Beta 2 released (with debug versions!)
http://labs.adobe.com/downloads/flashplayer10.html

Flash Player & AIR Security Updates
http://www.adobe.com/support/security/bulletins/apsb09-19.html

Adobe Flex 3.5 SDK Released
http://www.adobe.com/cfusion/entitlement/index.cfm?e=flex3sdk

Tour de Flex update with AIR 2.0 samples
http://www.adobe.com/devnet/flex/tourdeflex/?sdid=ENQNT

Conferences
360Flex (March 7-10 San Jose, CA)
FITC – Toronto (April 25-27)
Flash and the City (May 14-16 New York City)
Flashbelt (June 13-16 Minneapolis, MN)

User Group Survey
http://www.surveymonkey.com/s/JJ7R992

New Tools
Doc?
http://airdoc.be/home/

SourceMate
http://www.elementriver.com/sourcemate/

Again, thanks for coming out and staying late! See in February!

Chris & Kyle


December Meeting

November 27th, 2009 Chris Griffith

Come join us this Wednesday, our topic will be on the new WorkflowLab project, developed in part by our own James Polanco. WorkflowLab is a new AIR application that provides an easy way to learn about and share workflow best practices. It provides designers, developers and project managers with a common way to share information on specific project types including tasks, applications and instructions. The application includes a number of workflow starting points and enables users to easily share additional workflows. WorkflowLab is currently in development and an Alpha build is available for download. Rumor has it that other members of the team might be attending, including Doug Winnie.

In addition, we will have several software giveaways, so you better make plans to attend.

When: December 2nd, 6pm

Where: Art Institute San Diego, South Building


October Meeting: Recap

October 15th, 2009 Chris Griffith

Thanks to all that turned out! Here is a list of some of the items that I mentioned during the meeting:

Grant Skinner’s Flash Performance Overview (http://gskinner.com/talks/quick/)

RIARadio (

http://www.insideria.com/2009/10/ria-radio-live-at-adobe-max–.html )

Flash Catalyst Beta 2, Flash Builder Beta 2 are now available for download at http://labs.adobe.com/

In addition, you should take a look at WorkflowLab, co-developed by a regular SDFUG attendee James Polanoc.


Flash Catalyst and Flash Builder 4 have gone into public beta!

June 1st, 2009 Kyle

For those of you still unfamiliar with the new naming conventions, Flash Builder is the new name of Flex Builder.

To get the goods go here:

Flash Catalyst: http://labs.adobe.com/technologies/flashcatalyst/
Flash Builder 4: http://labs.adobe.com/technologies/flashbuilder4/

For some help getting started, go here:

Flash Builder and Flex 4 SDK: http://labs.adobe.com/technologies/flashbuilder4/tutorials/
Flash Catalyst: http://labs.adobe.com/technologies/flashcatalyst/tutorials/
Flash Platform videos: http://labs.adobe.com/technologies/flash/videos/

… And a bunch more useful links on the Adobe Developer Connection

http://blogs.adobe.com/adc/


New open source Adobe Flash, Flex, AIR Debugger

February 4th, 2009 Chris Griffith

De MonsterDebugger is an open source debugger for Adobe Flash, Flex and AIR. De MonsterDebugger is made in Flex and AIR by design studio De Monsters.

I haven’t tried it out yet, but it came recommended via Mike Chambers.


December Meeting

December 1st, 2008 Chris Griffith

December 3, 2008
6:00 pmto8:00 pm

Join us at our new home at the Art Institute (South Building) for our December meeting, Wednesday at 6pm. Directions can be found at http://www.artinstitutes.edu/sandiego/AboutUs/Directions.aspx. Our meeting is in the South building, so follow these directions except instead of turning right into the AI parking lot, turn left. the driveway bends to the left and goes down a hill and points you right to the front door of the south building.

Park anywhere in the lot to the left of the South building. Once in the building, go up the stairs and we’re in the large conference room to the right at the top of the stairs. 

This month we will cover the following topics:

  • Recap the Adobe MAX conference
  • Demo Flash Catalyst (aka Thermo)
  • Raffle a copy of Adobe Web Premium  (still double checking on this), but we have some swag anyway!
  • Attending LAFlashapaloozastock?
  • Plus open discussion and planning topic ideas for the coming year

Hope to see you there!


Connecting to MediaTemple SVN with Subclipse

September 15th, 2008 Kyle

For those of you using MediaTemple’s GridServer, you may or may not know that you have the ability to create your own SVN repository. This is a really nice feature to have, as it allows you to have source control over your personal projects (if you’re not doing this, you should really consider it). You can find instructions on how to setup your SVN repository on MediaTempl here: http://kb.mediatemple.net/article.php?id=143.

Once you have your repository all setup, the next step is getting your projects into source control. If you’re using FlexBuilder to build your applications (either Actionscript or Flex/AIR based), you will want to install a plugin called subclipse. Subclipse is a plugin for Eclipse that provides support for Subversion within the Eclipse IDE (basically allowing you to do things such as commit, update, and checkout projects from your repository from a nice gui within FlexBuilder). You can find instructions on installing Subclipse on their website: http://subclipse.tigris.org/install.html

With Subclipse installed, you only have a few more tweaks that you need to allow you to connect to your repository on MediaTemple (the tweaks are required since MediaTemple does not support standard http url’s and instead requires that you connect to your repository over ssh). Luckily for us, Keith Peters over at Bit-101 has written a very nice tutorial on how to get this all working. http://www.bit-101.com/blog/?p=1060

That’s it! Now you have no reason not to be using source control, unless of course you aren’t using MediaTempl …


StarUML to AS3

September 11th, 2008 Kyle

This post is in addition to my original post about exporting AS3 stub-code from StarUML. You can find the original post here!

OK. I got everything installed, and it is working so well that I had to write a second post to say quite simply that this thing is BAD ASS! If you’re new to creating UML, it takes a bit of time to get familiar with the terminology used in the StarUML application and to figure out how to make it do exactly what you’d like; however, once you get past the initial learning curve and get your class structures laid out, it will produce beautifully formatted AS3 stub-code for you!

And in case you missed it in my first post, you can find an extremely descriptive and helpful tutorial written by Senocular detailing exactly how to get everything setup and configured here: http://www.senocular.com/flash/tutorials/starumltoas3/